Difference between revisions of "Technology Formula"

From Hearts of Iron 2 Wiki
Jump to navigation Jump to search
 
m (1 revision imported: Import from HoI2 Wiki)
 
(No difference)

Latest revision as of 11:52, 18 March 2017

The formula to calculate the number of days required is calculated using the following logic:

  • Each component is given a progress bar, with the percent completed at zero percent, and the total percent of the component as 100%. For Double-timed components, the total percent is doubled (to 200%).
  • Rocketry components are given a bonus from the size of the rocket site in the country (there should be only one such site). This bonus is calculated with the formula:

Component_Bonus = Rocket_Site_Size * 5

  • Nuclear components are given a bonus from the size of the nuclear reactor in the country (there should be only one such reactor). This bonus is calculated with the formula:

Component_Bonus = Nuclear_Reactor_Size * 5

  • Each component is then compared with the tech team researching it, to see if the tech team has specialties that match the component type. The formula used to determine this is:
    If Component_Match(Current_Component, Tech_Team_Index) Then
      Daily_Increase = (Base_Increase_Matched / ((2 + Min(TECHS(Current_Component).Difficulty, 3)) * 10)) + ((3 * (TECH_TEAMS(Tech_Team_Index).Skill + Bonus_Level - 1)) / (2 + Min(TECHS(Current_Component).Difficulty, 3)))
    Else
      Daily_Increase = ((Base_Increase_Unmatched / ((2 + Min(TECHS(Current_Component).Difficulty, 3)) * 10)) + ((3 * (TECH_TEAMS(Tech_Team_Index).Skill + Bonus_Level * 2 - 1)) / (2 + Min(TECHS(Current_Component).Difficulty, 3)))) / 2
    End If
        
    Early_Research_Penalty = 0
    Do Until Percent_Complete >= Percent_Total
      If Start_Year < TECHS(Tech_Application_Index).Historical_Year Then
        Early_Research_Penalty = Min(Early_Research_Mod * Min((Time_Difference(Start_Day, Start_Month, Start_Year, 1, 1, TECHS(Tech_Application_Index).Historical_Year) - Total_Days - 1), 0), Max_Early_Research_Penalty)
      End If
      
      If Not Have_Blueprint Then
        Percent_Complete = Percent_Complete + Daily_Increase * (1 + Early_Research_Penalty) * Research_Mod * (1 + Difficulty_Mod)
      Else
        Percent_Complete = Percent_Complete + Daily_Increase * (1 + Early_Research_Penalty) * Research_Mod * (1 + Difficulty_Mod) * Blueprint_Bonus
      End If
      
      Total_Days = Total_Days + 1
      
      If Total_Days > 9999 Then Exit For 'To avoid infinite loops
    Loop    
  Next Current_Component
  
  Calculate_Research_Time = Total_Days
End Function

The values for the parameters can be found in the misc.txt file in the db directory. Default in HoI2 1.3 the value for Max_Early_Research_Penalty is 0.9, Early_Research_Mod is 0.0015