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  • Provinces by ID, part 1 (category Provinces by ID)
    This overview shows provinces with IDs ranging from 1 to 849 sorted numerically. Continued in Part 2 (850 to 1699) and Part 3 (1700 to 2601. Data has been
    83 KB (34 words) - 11:51, 18 March 2017
  • Provinces by ID, part 2 (category Provinces by ID)
    This overview shows provinces with IDs ranging from 850 to 1699 sorted numerically. Continued in Part 3 (1700 to 2601, Lower ID in Part 1 (1 to 849) Data
    80 KB (36 words) - 11:51, 18 March 2017
  • Provinces by ID, part 3 (category Provinces by ID)
    This overview shows provinces with IDs ranging from 1700 to 2700 sorted numerically. Lower ID in Part 1 (1 to 849) and Part 2 (850 to 1699. Data has been
    101 KB (35 words) - 11:51, 18 March 2017
  • } allies = { id = { type = 15000 id = 1 } participant = { ENG IRQ FRA AST NZL CAN SAF NEP BHU YEM OMN } } axis = { id = { type = 15000 id = 2 } participant
    9 KB (1,460 words) - 11:51, 18 March 2017
  • type = [id type] id = [id id] } province = [province id] } - tests whether the province [provence id] contains division [unit type] with id [unit id]. [div
    33 KB (4,958 words) - 11:51, 18 March 2017
  • foreign provinces. In national provinces, you get full use of the manpower, resources, and industrial capacity. In foreign non-national provinces, however
    8 KB (1,390 words) - 11:51, 18 March 2017
  • counterattack by 4%. The HQ divisions give a bonus on Supply Efficiency for all units in adjactant provinces. This bonus can be changed by techs. Example:
    13 KB (1,848 words) - 11:51, 18 March 2017
  • landunit = { location = 1502 name = "Lasgar Parsi" id = { type = 16600 id = 1 } division = { id = { type = 16600 id = 2 } name = "1. Dastebandi Sarbaze Piyade"
    8 KB (1,349 words) - 11:51, 18 March 2017
  • isn't at war with major powers, may secede six provinces to Persia. Persia also has an impact on other events: By having an alliance with United Kingdom, prevents
    2 KB (75 words) - 12:41, 24 July 2017
  • the event by random, just fire it again and click option B. Made by Haru yo koi (Fixed option B. and made option C by Ispanecabg) event = { id = 505000
    50 KB (6,859 words) - 11:51, 18 March 2017
  • province ID corresponds with a province, zoom in to the region you're working on, click "Province IDs" and you'll have a dynamic map of province ID information
    4 KB (677 words) - 11:51, 18 March 2017
  • Hearts of Iron's provinces are divided differently than those in Victoria, your borders may look slightly different in HoI2. Some provinces are larger, others
    6 KB (855 words) - 11:51, 18 March 2017
  • They are unleashed through a "cheat' that is activated by typing in "alienattack[province ID number]". An example would be "alienattack722". This would
    3 KB (461 words) - 11:50, 18 March 2017
  • per area where X is: number of provinces - attrition provinces home_multiplier = X # In home area, multiply basic need by X. Default: 0.5 overseas_multiplier
    46 KB (6,576 words) - 11:51, 18 March 2017
  • screens. You can now only see radar, rocket and nuclear sites in provinces that are not covered by FoW. Changed the order of ships to be in the same order in
    21 KB (3,347 words) - 08:03, 31 May 2017
  • infantry by one point (5->4). Research difficulty of legged division types raised by 1 across the board. Research difficulty for most brigades dropped by 2 across
    51 KB (8,846 words) - 08:04, 31 May 2017
  • Burma by sending a Chinese expeditionary force, including the 5th (commanded by Du Yuming), 6th (commanded by Gan Lichu) and 66th (commanded by Zhang Zhen)
    49 KB (7,330 words) - 04:53, 27 March 2017