Artillery Brigade

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This artical refers to Artillary Brigades in the HOI2 expansions Doomsday and Armageddon. Refer to the end of the artical for other versions of HOI2

Artillary Brigade

Artillery pieces will increase the 'Soft Attack' capability of your units, inflicting more damage on Infantry and Motorized units.

Model Default ORG Morale Air Attack Air Def. Soft Attack Hard Attack Tough-
ness
Defens-
iveness
Soft-
ness
  Cost Build-
time
Man-
power
Max Speed Supply Cons. Fuel Cons. Supp. Transp. Weight Upgrade Time Factor Upgrade Cost Factor
I. Great War Light Artillery         2 1   2     5 45 2 -1 0.6       0.5 1.0        
II. Great War Medium Artillery         3 1   2     5 60 2 -1 0.8       0.5 1.0        
III. Great War Heavy Artillery         4 1   2     6 80 2 -2 1.1       0.5 1.0        
IV. Early Artillery         4 2   3     5 60 2 -1 1.0       0.5 1.0        
V. Basic Artillery         5 2   4     5 60 2 -1 1.1       0.5 1.0        
VI. Improved Artillery         6 2   4     6 60 2 -1 1.2       0.5 1.0        
VII. Advanced Artillery         7 2   5     7 60 2 -1 1.3       0.5 1.0        
VIII. Semi–Modern Artillery         8 3   5     7 60 2 -1 1.4       0.5 1.0        

Effects

  • All Artillery Brigades reduce the movement of the Division they are attached to.

Technology

Armour and Artillery

Great War Light Field Artillery (1936)

Activates Artillery I.

Great War Medium Field Artillery (1936)

Activates Artillery II.

Great War Heavy Field Artillery (1936)

Activates Artillery III.
Deactivates Artillery I.

Early Field Artillery (1936)

Activates Artillery IV.
Deactivates Artillery II.

Basic Field Artillery (1938)

Activates Artillery V.
Deactivates Artillery III.

Improved Field Artillery (1940)

Activates Artillery VI.
Deactivates Artillery IV.

Advanced Field Artillery (1943)

Activates Artillery VII.
Deactivates Artillery V.

Semi-Modern Field Artillery (1945)

Activates Artillery VIII.
Deactivates Artillery VI.

Firepower Focus (Land Doctrine)

Delay Doctrine (1937)

Reduces the cost of building Artillery (-5)

Mobile Defense Doctrine (1938)

Reduces the cost of building Artillery (-5)

Stand Off Doctrine (1939)

Reduces the cost of building Artillery (-5)

Integrated Support Doctrine (1940)

Reduces the cost of building Artillery (-5)

Regimental Combat Teams (1942)

Increases the cost of building Artillery (+10)

Combined Arms Defense (1943)

Increases the cost of building Artillery (+5)

Mechanized Offensive (1943)

Increases the cost of building Artillery (+5)

Attritional Containment Doctrine (1942)

Reduces the cost of building Artillery (-5)

Infiltration Assault Doctrine (1942)

Increases the night move of a Artillery (+10)

Assault Breakthrough (1944)

Reduces the cost of building Artillery (-5)

Infiltration in Depth (1943)

Increases the night move of a Artillery (+40)

Mobility Focus (Land Doctrine)

Delay Doctrine (1939)

Reduces the cost of building Artillery (-5)

Elastic Defense Doctrine (1940)

Reduces the cost of building Artillery (-5)

Firebrigade Doctrine

Increases the cost of building Artillery (+10)

Industry

Small Arms Assembly Line (1940)

Reduces the time of building Artillery (-20)

Division

The following are the list of Divisions that can have Artillery Brigades attached, and some notes on thier effects.

Artillery Brigade Strategy Guide

  • Artillery Brigades are generally seen as good brigades to attach to Divisions.
  • Further information may be found in the Brigade Strategy Guide.

Artillery Brigade (HOI2)